[3ddd] Ceiling Ventilation 2 - 3dsMax 2011 + obj (Vray+Corona, Dubas)
IMPORTANT:
- Without smoothing
- Does not include lightning and cameras
GENERAL:
- All objects, textures and materials have their own names
- Scene objects are organized by groups
- Doesn't have third-party renderer or plug-ins
- Doesn't have missing DLL
- Doesn't have default names
FORMATS:
- Max 2011 - V-Ray 3.4
- Max 2011 - Corona 1.7
- OBJ
If you use V-Ray 3.0 and less, pay attention to that,
in materials in the chapter BRDF Microfaset GTR ( GGX ) is applied,
If you use V-Ray 3.1 and more, the field will be empty.
Select Blinn, Phong or Ward.
Ceiling_Ventilation_11_Max_2011_Corona.max [99m 663k 872]
Ceiling_Ventilation_11_Max_2011_Vray.max [100m 93k 952]
Ceiling_Ventilation_11_OBJ.mtl [1k 982]
Ceiling_Ventilation_11_OBJ.obj [140m 844k 511]
Textures
Metal_Diffuse.jpg [858k 382]
Metal_Glossiness.jpg [2m 593k 490]
Metal_Normal.jpg [6m 822k 448]
Metal_Specular.jpg [2m 655k 972]
Plastic_Damaged_Diffuse.jpg [109k 437]
Plastic_Damaged_Glossiness.jpg [109k 462]
Plastic_Damaged_Normal.jpg [438k 748]
Plastic_Damaged_Specular.jpg [109k 418]
Plastic_Diffuse.jpg [233k 315]
Plastic_Glossiness.jpg [1m 119k 143]
Plastic_Normal.jpg [2m 621k 959]
Plastic_Specular.jpg [592k 497]
Plastic_Spot_Diffuse.jpg [514k 388]
Plastic_Spot_Glossiness.jpg [1m 440k 841]
Plastic_Spot_Normal.jpg [953k 538]
Plastic_Spot_Opacity.jpg [348k 643]
Plastic_Spot_Specular.jpg [1m 663k 387]