[Udemy] The Blender 2.8 Encyclopedia (CG Masters, Chris Plush)

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Welcome to The Blender 2.8 Encyclopedia, the most comprehensive training course available covering all aspects of Blender 3D, a completely free 3D production suite. The newest release series, Version 2.8, is the biggest upgrade yet, with many new features and improvements.

With the tools and techniques covered in this course by CG Masters' lead instructors Christopher Plush and Lee Salvemini, you can take full advantage of this completely free & open source software to:

Create Your Own Video Game or Virtual Reality Assets
(Do you have a game idea you'd like to create assets for? What about a stand-out character idea for VRChat?)

Effortlessly handle Animation, Film, and Television Productions
(Blender features a full video editor, and advanced 2D & 3D compositing. Whether you have time to focus on the details for a fantastic short film, or need motion graphics for the next morning.)

3D Printing
(A great way to impress everyone you know with a physical representation of your art. Also great for practical purposes like replacing tools or parts with your own custom design.)

Architectural, Industrial, and Product Visualization
(Make your mark in these industries without multiple expensive software subscriptions, or long waits for bug fixes and upgrades.)

Music Videos & DJ'ing
(Make the hit music video people have been waiting for, or light up the stage with your real-time visuals that change with the beat at your command.)

Even niche avenues like medical visualization, book illustration, and so many more.

The Blender 2.8 Encyclopedia will be of use throughout your entire 3D journey. No matter what job you've been entrusted with, or creative idea you want to make a reality, this is the most important reference guide you'll own.

Our aim is to cover every facet of Blender, a software built over decades by developer ingenuity mixed with creative input. Everything you'll be using for your projects that Blender can facilitate, we'll be covering.

Further than the tools alone, we've made sure this course contains not just the how, but the why. Throughout the course, we've crafted example demos, as well as step-by-step projects, that will take what you've learned to the next level. The focus here is how to use this information in real life scenarios. We want to see you get that career at a top studio, or to realize your dream project that has been bouncing around your imagination.

Our pledge for this course is to provide everything we've picked up in our combined 30 years of experience, distilled into a one-stop resource.

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The Blender 2.8 Encyclopedia.mp4 [38m 556k 327]
The Blender 2.8 Encyclopedia.vtt [1k 836]

Section 01 Welcome to The Blender Encyclopedia
01 - Introduction _ Your Own Blender Encyclopedia.mp4 [95m 582k 14]
01 - Introduction _ Your Own Blender Encyclopedia.srt [2k 942]
02 - How to Watch Videos in 1080p.mp4 [26m 27k 132]
02 - How to Watch Videos in 1080p.srt [2k 363]
03 - Coming Soon.mp4 [5m 329k 31]
03 - Coming Soon.srt [990]
04 - Navigating the Course (Important!).mp4 [29m 373k 811]
04 - Navigating the Course (Important!).srt [4k 263]

Section 02 Understanding Blender
01 - User Interface.mp4 [48m 682k 5]
01 - User Interface.srt [8k 217]
02 - Customizing the Layout.mp4 [72m 300k 236]
02 - Customizing the Layout.srt [7k 950]
03 - Workspaces.mp4 [37m 198k 42]
03 - Workspaces.srt [4k 643]
04 - General Editors.mp4 [304m 875k 810]
04 - General Editors.srt [10k 289]
04 - General Editors.zip [382m 179k 214]
05 - Animation Editors.mp4 [141m 867k 8]
05 - Animation Editors.srt [10k 300]
05 - Animation Editors.zip [29m 288k 352]
06 - Scripting Editors.mp4 [20m 625k 841]
06 - Scripting Editors.srt [3k 830]
07 - Data Editors.mp4 [29m 721k 853]
07 - Data Editors.srt [3k 972]
07 - Data Editors.zip [176k 801]
08 - User Preferences and Suggested Changed.mp4 [259m 334k 429]
08 - User Preferences and Suggested Changed.srt [19k 899]
09 - Saving and Loading.mp4 [39m 542k 744]
09 - Saving and Loading.srt [7k 779]
10 - File Backups and Recovery.mp4 [60m 342k 861]
10 - File Backups and Recovery.srt [7k 901]
11 - Importing and Exporting.mp4 [16m 65k 276]
11 - Importing and Exporting.srt [2k 977]
12 - Navigating Through 3D Space.mp4 [168m 929k 861]
12 - Navigating Through 3D Space.srt [7k 962]
13 - The Axis and Grid.mp4 [69m 27k 987]
13 - The Axis and Grid.srt [6k 102]
14 - Units of Measurement.mp4 [89m 60k 480]
14 - Units of Measurement.srt [8k 432]
15 - Viewport Shading.mp4 [961m 590k 319]
15 - Viewport Shading.srt [37k 995]
15 - Viewport Shading.zip [124m 866k 347]
16 - Viewport Options.mp4 [222m 695k 102]
16 - Viewport Options.srt [18k 739]
17 - Different Work Modes Overview.mp4 [459m 959k 691]
17 - Different Work Modes Overview.srt [18k 650]
17 - Different Work Modes Overview.zip [20m 996k 751]

Section 03 Working with Blender
01 - Intro to Working with Blender.mp4 [9m 680k 774]
01 - Intro to Working with Blender.srt [1k 710]
02 - Selection Tools and Active Selection.mp4 [48m 267k 344]
02 - Selection Tools and Active Selection.srt [7k 125]
02 - Selection Tools and Active Selection.zip [121k 834]
03 - Basic Tools.mp4 [260m 152k 27]
03 - Basic Tools.srt [15k 47]
03 - Basic Tools.zip [869k 160]
04 - Object Origins.mp4 [90m 733k 895]
04 - Object Origins.srt [6k 192]
05 - Global Axis Vs. Local Axis.mp4 [105m 93k 890]
05 - Global Axis Vs. Local Axis.srt [4k 887]
05 - Global Axis Vs. Local Axis.zip [1m 826k 927]
06 - The 3D Cursor.mp4 [68m 18k 123]
06 - The 3D Cursor.srt [5k 898]
07 - Transformation Orientations.mp4 [136m 58k 26]
07 - Transformation Orientations.srt [9k 132]
07 - Transformation Orientations.zip [206k 790]
08 - Pivot Point Options.mp4 [120m 839k 452]
08 - Pivot Point Options.srt [6k 395]
09 - Duplication and Linked Duplicates.mp4 [311m 606k 428]
09 - Duplication and Linked Duplicates.srt [9k 707]
09 - Duplication and Linked Duplicates.zip [211k 874]
10 - Object Parenting.mp4 [116m 637k 496]
10 - Object Parenting.srt [11k 749]
10 - Object Parenting.zip [998k 258]
11 - Snapping Tools.mp4 [444m 103k 882]
11 - Snapping Tools.srt [32k 551]
11 - Snapping Tools.zip [301k 952]
12 - Origin and Parent Transformations.mp4 [99m 128k 675]
12 - Origin and Parent Transformations.srt [6k 3]
12 - Origin and Parent Transformations.zip [197k 326]
13 - Smooth, Flat, and Auto Smooth Shading.mp4 [128m 605k 304]
13 - Smooth, Flat, and Auto Smooth Shading.srt [4k 847]
13 - Smooth, Flat, and Auto Smooth Shading.zip [129k 662]
14 - Collections and View Layers.mp4 [230m 119k 257]
14 - Collections and View Layers.srt [22k 588]
14 - Collections and View Layers.zip [121k 703]
15 - Scenes.mp4 [130m 896k 856]
15 - Scenes.srt [11k 98]
16 - Appending and Linking.mp4 [217m 339k 65]
16 - Appending and Linking.srt [9k 477]
16 - Appending and Linking.zip [1m 662k 778]
17 - Setting Up Background Images.mp4 [231m 556k 764]
17 - Setting Up Background Images.srt [18k 477]
17 - Setting Up Background Images.zip [203k 564]
18 - More Selection Tools.mp4 [92m 593k 978]
18 - More Selection Tools.srt [8k 13]
18 - More Selection Tools.zip [115k 690]
19 - Measuring Tool.mp4 [56m 105k 738]
19 - Measuring Tool.srt [4k 441]
20 - Annotations Tool.mp4 [188m 241k 159]
20 - Annotations Tool.srt [12k 772]
20 - Annotations Tool.zip [116k 853]
21 - Quick Favorites Menu.mp4 [19m 783k 432]
21 - Quick Favorites Menu.srt [2k 367]
22 - Project - Your First 3D Scene - Making a Toy Train.mp4 [617m 41k 95]
22 - Project - Your First 3D Scene - Making a Toy Train.srt [70k 43]
22 - Project - Your First 3D Scene - Making a Toy Train.zip [514k 792]

Section 04 Modeling (Mesh)
01 - Intro to Mesh Modeling.mp4 [18m 670k 798]
01 - Intro to Mesh Modeling.srt [2k 523]
02 - Mesh Anatomy and Common Terminology.mp4 [138m 855k 836]
02 - Mesh Anatomy and Common Terminology.srt [7k 338]
03 - Everything's a Triangle.mp4 [50m 178k 236]
03 - Everything's a Triangle.srt [3k 636]
03 - Everything's a Triangle.zip [171k 201]
04 - Project - Your First 3D Model - An Axe.mp4 [520m 14k 699]
04 - Project - Your First 3D Model - An Axe.srt [36k 728]
04 - Project - Your First 3D Model - An Axe.zip [103k 603]
05 - What are Normals.mp4 [315m 780k 435]
05 - What are Normals.srt [21k 300]
05 - What are Normals.zip [123k 677]
06 - Selection Tools and Selection Modes.mp4 [168m 201k 211]
06 - Selection Tools and Selection Modes.srt [15k 230]
06 - Selection Tools and Selection Modes.zip [109k 437]
07 - Transform Tools and Basic Tools.mp4 [274m 277k 811]
07 - Transform Tools and Basic Tools.srt [15k 65]
07 - Transform Tools and Basic Tools.zip [101k 747]
08 - Deleting, Dissolving, and Collapsing.mp4 [172m 256k 301]
08 - Deleting, Dissolving, and Collapsing.srt [10k 813]
09 - Separating and Joining.mp4 [114m 178k 661]
09 - Separating and Joining.srt [6k 235]
09 - Separating and Joining.zip [157k 765]
10 - Extruding.mp4 [182m 957k 532]
10 - Extruding.srt [9k 263]
11 - Creating Faces and Edges.mp4 [105m 777k 59]
11 - Creating Faces and Edges.srt [9k 718]
11 - Creating Faces and Edges.zip [90k 327]
12 - Face Tools - Part 1.mp4 [465m 35k 710]
12 - Face Tools - Part 1.srt [24k 212]
13 - Face Tools - Part 2.mp4 [296m 735k 794]
13 - Face Tools - Part 2.srt [16k 140]
13 - Face Tools - Part 2.zip [91k 82]
14 - Edge Tools - Part 1.mp4 [319m 796k 147]
14 - Edge Tools - Part 1.srt [27k 868]
14 - Edge Tools - Part 1.zip [111k 699]
15 - Edge Tools - Part 2.mp4 [185m 24k 12]
15 - Edge Tools - Part 2.srt [14k 35]
15 - Edge Tools - Part 2.zip [123k 580]
16 - Splitting and Ripping.mp4 [89m 123k 912]
16 - Splitting and Ripping.srt [8k 177]
16 - Splitting and Ripping.zip [105k 0]
17 - Knife, Knife Project, and Bisect.mp4 [197m 230k 37]
17 - Knife, Knife Project, and Bisect.srt [16k 132]
17 - Knife, Knife Project, and Bisect.zip [202k 930]
18 - Vertex Tools.mp4 [353m 643k 686]
18 - Vertex Tools.srt [24k 679]
18 - Vertex Tools.zip [4m 996k 318]
19 - Mirroring Tools.mp4 [133m 942k 660]
19 - Mirroring Tools.srt [17k 93]
19 - Mirroring Tools.zip [118k 219]
20 - Convex Hull, Spin, and Spin Duplicate.mp4 [202m 720k 671]
20 - Convex Hull, Spin, and Spin Duplicate.srt [13k 287]
20 - Convex Hull, Spin, and Spin Duplicate.zip [229k 777]
21 - More Selection Tools.mp4 [226m 705k 22]
21 - More Selection Tools.srt [18k 317]
21 - More Selection Tools.zip [174k 959]
22 - Subsurf Modeling - Part 1 - Introduction.mp4 [106m 25k 390]
22 - Subsurf Modeling - Part 1 - Introduction.srt [6k 922]
22 - Subsurf Modeling - Part 1 - Introduction.zip [238k 819]
23 - Subsurf Modeling - Part 2 - Rules and Tools.mp4 [320m 405k 928]
23 - Subsurf Modeling - Part 2 - Rules and Tools.srt [19k 828]
23 - Subsurf Modeling - Part 2 - Rules and Tools.zip [263k 127]
24 - Project - Subsurf Modeling a Coffee Mug.mp4 [384m 25k 630]
24 - Project - Subsurf Modeling a Coffee Mug.srt [26k 395]
24 - Project - Subsurf Modeling a Coffee Mug.zip [112k 324]
25 - Vertex Groups.mp4 [216m 878k 738]
25 - Vertex Groups.srt [10k 413]
25 - Vertex Groups.zip [734k 515]
26 - Mesh Analysis and Measurements.mp4 [69m 638k 705]
26 - Mesh Analysis and Measurements.srt [4k 350]
26 - Mesh Analysis and Measurements.zip [122k 176]
27 - Cleaning Up Your Meshes.mp4 [513m 991k 980]
27 - Cleaning Up Your Meshes.srt [16k 57]
27 - Cleaning Up Your Meshes.zip [2m 830k 656]
28 - Editing Normals.mp4 [274m 466k 221]
28 - Editing Normals.srt [20k 968]
28 - Editing Normals.zip [101k 638]

Section 05 Modeling (Curve)
01 - Curve Editing Tools.mp4 [327m 255k 642]
01 - Curve Editing Tools.srt [15k 234]
01 - Curve Editing Tools.zip [78k 53]
02 - Curve Properties.mp4 [332m 968k 307]
02 - Curve Properties.srt [12k 129]
02 - Curve Properties.zip [269k 86]
03 - Taper, Bevel, Follow Path and Active Spline.mp4 [354m 345k 792]
03 - Taper, Bevel, Follow Path and Active Spline.srt [12k 416]
03 - Taper, Bevel, Follow Path and Active Spline.zip [213k 35]

Section 06 Modeling (Surface)
01 - Surface Editing Tools.mp4 [109m 780k 15]
01 - Surface Editing Tools.srt [10k 921]
01 - Surface Editing Tools.zip [93k 295]
02 - Surface Properties.mp4 [230m 214k 566]
02 - Surface Properties.srt [14k 872]
02 - Surface Properties.zip [96k 676]

Section 07 Blender's Data System and Scenes
01 - Beginnings and an Expanded Look at Blender's File System.mp4 [36m 201k 562]
01 - Beginnings and an Expanded Look at Blender's File System.srt [9k 507]
02 - Where is My Data Kept.mp4 [48m 765k 470]
02 - Where is My Data Kept.srt [10k 15]
02 - Where is My Data Kept.zip [2m 127k 292]
03 - Introduction to Data-Blocks and Manipulating Data.mp4 [157m 279k 100]
03 - Introduction to Data-Blocks and Manipulating Data.srt [24k 494]
03 - Introduction to Data-Blocks and Manipulating Data.zip [589k 203]
04 - Example _ Rollerball - Access and Manipulating Animation Data.mp4 [296m 990k 554]
04 - Example _ Rollerball - Access and Manipulating Animation Data.srt [7k 960]
04 - Example _ Rollerball - Access and Manipulating Animation Data.zip [7m 947k 831]
05 - Example _ Medieval Ladder - Using linked Data.mp4 [69m 696k 301]
05 - Example _ Medieval Ladder - Using linked Data.srt [7k 742]
05 - Example _ Medieval Ladder - Using linked Data.zip [2m 93k 929]
06 - Packing and Unpacking Data in Blender.mp4 [58m 898k 59]
06 - Packing and Unpacking Data in Blender.srt [12k 650]
06 - Packing and Unpacking Data in Blender.zip [80m 233k 897]
07 - The Data Linking Menu.mp4 [312m 83k 772]
07 - The Data Linking Menu.srt [19k 830]
07 - The Data Linking Menu.zip [50m 503k 999]
08 - An Introduction to Scenes.mp4 [396m 556k 284]
08 - An Introduction to Scenes.srt [14k 963]
09 - Example _ Wasp Bot & The Firefly Tree - Creating a Shot with Scenes and Appending.mp4 [348m 322k 269]
09 - Example _ Wasp Bot & The Firefly Tree - Creating a Shot with Scenes and Appending.srt [18k 475]
09 - Example _ Wasp Bot & The Firefly Tree - Creating a Shot with Scenes and Appending.zip [350m 422k 820]
10 - Example _ Ninja Leaving the Temple Pt.1 - Creating a Shot with Scenes and Linking.mp4 [305m 651k 846]
10 - Example _ Ninja Leaving the Temple Pt.1 - Creating a Shot with Scenes and Linking.srt [21k 130]
10 - Example _ Ninja Leaving the Temple Pt.1 - Creating a Shot with Scenes and Linking.zip [879m 163k 393]
11 - Example Ninja Leaving the Temple Pt.2.mp4 [84m 258k 270]
11 - Example Ninja Leaving the Temple Pt.2.srt [10k 35]
11 - Example Ninja Leaving the Temple Pt.2.zip [669m 52k 429]
12 - Appending or Linking__ Which Production Method to Use.mp4 [151m 26k 324]
12 - Appending or Linking__ Which Production Method to Use.srt [13k 687]

Section 08 Drivers
01 - An Introduction to Drivers.mp4 [126m 133k 242]
01 - An Introduction to Drivers.srt [6k 494]
01 - An Introduction to Drivers.zip [987k 263]
02 - Working with Drivers.mp4 [89m 407k 765]
02 - Working with Drivers.srt [19k 580]
02 - Working with Drivers.zip [493k 118]
03 - The Drivers Graph Panels.mp4 [206m 267k 817]
03 - The Drivers Graph Panels.srt [22k 645]
03 - The Drivers Graph Panels.zip [237k 822]
04 - Custom Driver Properties and Variables.mp4 [118m 530k 691]
04 - Custom Driver Properties and Variables.srt [11k 62]
04 - Custom Driver Properties and Variables.zip [123k 608]
05 - Combining Driver Variables.mp4 [67m 719k 396]
05 - Combining Driver Variables.srt [11k 845]
05 - Combining Driver Variables.zip [123k 626]
06 - Example _ Interactive Space Flyer - Part 1 - Distance Driver Variable.mp4 [208m 604k 930]
06 - Example _ Interactive Space Flyer - Part 1 - Distance Driver Variable.srt [14k 911]
06 - Example _ Interactive Space Flyer - Part 1 - Distance Driver Variable.zip [73m 928k 724]
07 - Example _ Interactive Space Flyer - Part 2 - Low Altitude Color Change.mp4 [111m 845k 363]
07 - Example _ Interactive Space Flyer - Part 2 - Low Altitude Color Change.srt [7k 477]
07 - Example _ Interactive Space Flyer - Part 2 - Low Altitude Color Change.zip [68m 84k 215]
08 - Example _ Interactive Space Flyer - Part 3 - Low Altitude Warning Sound.mp4 [94m 663k 305]
08 - Example _ Interactive Space Flyer - Part 3 - Low Altitude Warning Sound.srt [5k 291]
08 - Example _ Interactive Space Flyer - Part 3 - Low Altitude Warning Sound.zip [73m 920k 464]
09 - Example _ Mechanical Ink - Part 1 - Rotational Difference Variable (Setup).mp4 [103m 944k 499]
09 - Example _ Mechanical Ink - Part 1 - Rotational Difference Variable (Setup).srt [9k 169]
09 - Example _ Mechanical Ink - Part 1 - Rotational Difference Variable (Setup).zip [189k 749]
10 - Example _ Mechanical Ink - Part 2 - Rotational Difference Variable.mp4 [163m 125k 698]
10 - Example _ Mechanical Ink - Part 2 - Rotational Difference Variable.srt [14k 534]
10 - Example _ Mechanical Ink - Part 2 - Rotational Difference Variable.zip [200k 346]

Section 09 Constraints
01 - Introduction to Constraints.mp4 [39m 202k 362]
01 - Introduction to Constraints.srt [2k 154]
02 - Working with Constraints.mp4 [162m 125k 933]
02 - Working with Constraints.srt [17k 797]
03 - Preparing Constraints Demo Scene.mp4 [44m 398k 772]
03 - Preparing Constraints Demo Scene.srt [4k 526]
03 - Preparing Constraints Demo Scene.zip [88k 83]
04 - Transformation Copy Location.mp4 [50m 981k 618]
04 - Transformation Copy Location.srt [6k 96]
04 - Transformation Copy Location.zip [88k 83]
05 - Transformation Copy Rotation.mp4 [12m 200k 721]
05 - Transformation Copy Rotation.srt [1k 668]
05 - Transformation Copy Rotation.zip [88k 83]
06 - Transformation Copy Scale.mp4 [22m 674k 427]
06 - Transformation Copy Scale.srt [2k 441]
06 - Transformation Copy Scale.zip [88k 83]
07 - Transformation Copy Transforms.mp4 [13m 201k 328]
07 - Transformation Copy Transforms.srt [1k 481]
07 - Transformation Copy Transforms.zip [88k 83]
08 - Transformation Limit Distance.mp4 [52m 718k 994]
08 - Transformation Limit Distance.srt [5k 282]
08 - Transformation Limit Distance.zip [88k 83]
09 - Transformation Limit Location.mp4 [45m 716k 642]
09 - Transformation Limit Location.srt [7k 459]
09 - Transformation Limit Location.zip [88k 83]
10 - Transformation Limit Rotation.mp4 [10m 524k 910]
10 - Transformation Limit Rotation.srt [1k 231]
10 - Transformation Limit Rotation.zip [88k 83]
11 - Transformation Limit Scale.mp4 [11m 309k 873]
11 - Transformation Limit Scale.srt [1k 377]
11 - Transformation Limit Scale.zip [88k 83]
12 - Transformation Maintain Volume.mp4 [20m 912k 645]
12 - Transformation Maintain Volume.srt [1k 592]
12 - Transformation Maintain Volume.zip [88k 83]
13 - Transformation Transformation.mp4 [48m 258k 509]
13 - Transformation Transformation.srt [5k 838]
13 - Transformation Transformation.zip [88k 83]
14 - Tracking Clamp To.mp4 [62m 34k 548]
14 - Tracking Clamp To.srt [5k 497]
14 - Tracking Clamp To.zip [88k 83]
15 - Tracking Damped Track.mp4 [42m 298k 521]
15 - Tracking Damped Track.srt [3k 297]
15 - Tracking Damped Track.zip [88k 83]
16 - Tracking Locked Track.mp4 [39m 354k 764]
16 - Tracking Locked Track.srt [2k 749]
16 - Tracking Locked Track.zip [88k 83]
17 - Tracking Stretch To.mp4 [69m 470k 930]
17 - Tracking Stretch To.srt [4k 714]
17 - Tracking Stretch To.zip [88k 83]
18 - Tracking Track To.mp4 [84m 497k 454]
18 - Tracking Track To.srt [5k 782]
18 - Tracking Track To.zip [88k 83]
19 - Tracking Action.mp4 [101m 93k 163]
19 - Tracking Action.srt [9k 586]
19 - Tracking Action.zip [88k 83]
20 - Relationship Child Of.mp4 [42m 542k 377]
20 - Relationship Child Of.srt [4k 53]
20 - Relationship Child Of.zip [88k 83]
21 - Relationship Floor.mp4 [41m 868k 84]
21 - Relationship Floor.srt [3k 400]
21 - Relationship Floor.zip [88k 83]
22 - Relationship Follow Path.mp4 [80m 504k 437]
22 - Relationship Follow Path.srt [5k 534]
22 - Relationship Follow Path.zip [88k 83]
23 - Relationship Pivot.mp4 [46m 88k 673]
23 - Relationship Pivot.srt [3k 896]
23 - Relationship Pivot.zip [88k 83]
24 - Relationship Shrink Wrap.mp4 [132m 499k 132]
24 - Relationship Shrink Wrap.srt [11k 822]
24 - Relationship Shrink Wrap.zip [88k 83]

Section 10 Modifiers
01 - Modifier Basics.mp4 [451m 599k 611]
01 - Modifier Basics.srt [20k 494]
01 - Modifier Basics.zip [2m 190k 614]
02 - Modify - Data Transfer.mp4 [237m 624k 900]
02 - Modify - Data Transfer.srt [16k 703]
02 - Modify - Data Transfer.zip [4m 60k 458]
03 - Modify - Mesh Cache and Mesh Sequence Cache.mp4 [408m 259k 227]
03 - Modify - Mesh Cache and Mesh Sequence Cache.srt [10k 564]
03 - Modify - Mesh Cache and Mesh Sequence Cache.zip [120m 291k 228]
04 - Modify - Normal Edit Modifier.mp4 [210m 380k 821]
04 - Modify - Normal Edit Modifier.srt [7k 784]
04 - Modify - Normal Edit Modifier.zip [2m 965k 869]
05 - Modify - Weighted Normals.mp4 [71m 98k 550]
05 - Modify - Weighted Normals.srt [8k 189]
05 - Modify - Weighted Normals.zip [203k 552]
06 - Modify - UV Project.mp4 [220m 342k 925]
06 - Modify - UV Project.srt [8k 777]
06 - Modify - UV Project.zip [9m 233k 300]
07 - Modify - UV Warp.mp4 [73m 930k 497]
07 - Modify - UV Warp.srt [6k 281]
07 - Modify - UV Warp.zip [1m 375k 887]
08 - Modify - Vertex Weight Edit.mp4 [191m 363k 891]
08 - Modify - Vertex Weight Edit.srt [11k 239]
08 - Modify - Vertex Weight Edit.zip [2m 919k 763]
09 - Modify - Vertex Weight Mix.mp4 [203m 988k 793]
09 - Modify - Vertex Weight Mix.srt [11k 882]
09 - Modify - Vertex Weight Mix.zip [670k 724]
10 - Modify - Vertex Weight Proximity.mp4 [183m 597k 86]
10 - Modify - Vertex Weight Proximity.srt [9k 885]
10 - Modify - Vertex Weight Proximity.zip [1m 521k 532]
11 - Generate - Array.mp4 [454m 601k 421]
11 - Generate - Array.srt [16k 492]
11 - Generate - Array.zip [7m 865k 50]
12 - Generate - Bevel.mp4 [365m 332k 78]
12 - Generate - Bevel.srt [28k 564]
12 - Generate - Bevel.zip [590k 168]
13 - Generate - Boolean.mp4 [198m 105k 847]
13 - Generate - Boolean.srt [9k 733]
14 - Generate - Build.mp4 [118m 840k 16]
14 - Generate - Build.srt [7k 880]
14 - Generate - Build.zip [903k 985]
15 - Generate - Decimate.mp4 [227m 476k 53]
15 - Generate - Decimate.srt [10k 987]
15 - Generate - Decimate.zip [974k 728]
16 - Generate - Edge Split.mp4 [93m 526k 224]
16 - Generate - Edge Split.srt [5k 993]
16 - Generate - Edge Split.zip [240k 233]
17 - Generate - Mask.mp4 [95m 435k 729]
17 - Generate - Mask.srt [4k 467]
17 - Generate - Mask.zip [15m 634k 949]
18 - Generate - Mirror.mp4 [390m 78k 2]
18 - Generate - Mirror.srt [17k 91]
18 - Generate - Mirror.zip [72m 76k 677]
19 - Generate - Multiresolution.mp4 [306m 758k 529]
19 - Generate - Multiresolution.srt [13k 971]
19 - Generate - Multiresolution.zip [15m 374k 783]
20 - Generate - Remesh.mp4 [321m 792k 114]
20 - Generate - Remesh.srt [9k 778]
20 - Generate - Remesh.zip [567k 353]
21 - Generate - Screw.mp4 [227m 699k 961]
21 - Generate - Screw.srt [11k 547]
21 - Generate - Screw.zip [598k 172]
22 - Generate - Skin.mp4 [298m 864k 824]
22 - Generate - Skin.srt [11k 777]
22 - Generate - Skin.zip [210k 703]
23 - Generate - Solidify.mp4 [191m 391k 527]
23 - Generate - Solidify.srt [15k 962]
23 - Generate - Solidify.zip [2m 823k 847]
24 - Generate - Subdivision Surface.mp4 [131m 955k 593]
24 - Generate - Subdivision Surface.srt [9k 90]
24 - Generate - Subdivision Surface.zip [436k 42]
25 - Generate - Adaptive Subdivision Surface.mp4 [313m 318k 506]
25 - Generate - Adaptive Subdivision Surface.srt [11k 457]
25 - Generate - Adaptive Subdivision Surface.zip [328k 402]
26 - Generate - Triangulate.mp4 [120m 504k 629]
26 - Generate - Triangulate.srt [5k 805]
26 - Generate - Triangulate.zip [976k 258]
27 - Generate - Weld.mp4 [19m 724k 398]
27 - Generate - Weld.srt [2k 831]
27 - Generate - Weld.zip [96k 746]
28 - Generate - Wireframe.mp4 [240m 0k 21]
28 - Generate - Wireframe.srt [8k 202]
28 - Generate - Wireframe.zip [31m 59k 428]
29 - Deform - Cast.mp4 [97m 441k 475]
29 - Deform - Cast.srt [7k 711]
29 - Deform - Cast.zip [1m 547k 348]
30 - Deform - Curve.mp4 [256m 19k 928]
30 - Deform - Curve.srt [10k 553]
31 - Deform - Displace.mp4 [276m 705k 218]
31 - Deform - Displace.srt [8k 886]
31 - Deform - Displace.zip [106k 410]
32 - Deform - Hook.mp4 [200m 505k 512]
32 - Deform - Hook.srt [14k 870]
32 - Deform - Hook.zip [917k 1]
33 - Deform - Laplacian Deform.mp4 [130m 381k 456]
33 - Deform - Laplacian Deform.srt [8k 163]
33 - Deform - Laplacian Deform.zip [708k 432]
34 - Deform - Lattice.mp4 [427m 266k 148]
34 - Deform - Lattice.srt [8k 258]
34 - Deform - Lattice.zip [45m 982k 561]
35 - Deform - Mesh Deform.mp4 [220m 641k 609]
35 - Deform - Mesh Deform.srt [23k 969]
35 - Deform - Mesh Deform.zip [12m 702k 517]
36 - Deform - Shrinkwrap.mp4 [955m 510k 406]
36 - Deform - Shrinkwrap.srt [21k 745]
36 - Deform - Shrinkwrap.zip [25m 666k 288]
37 - Deform - Simple Deform.mp4 [220m 517k 209]
37 - Deform - Simple Deform.srt [9k 992]
37 - Deform - Simple Deform.zip [572k 858]
38 - Deform - Smooth.mp4 [54m 764k 747]
38 - Deform - Smooth.srt [1k 902]
38 - Deform - Smooth.zip [679k 396]
39 - Deform - Smooth Corrective.mp4 [136m 285k 297]
39 - Deform - Smooth Corrective.srt [6k 788]
39 - Deform - Smooth Corrective.zip [821k 171]
40 - Deform - Smooth Laplacian.mp4 [128m 664k 243]
40 - Deform - Smooth Laplacian.srt [8k 323]
40 - Deform - Smooth Laplacian.zip [7m 161k 416]
41 - Deform - Surface Deform.mp4 [177m 968k 274]
41 - Deform - Surface Deform.srt [3k 673]
41 - Deform - Surface Deform.zip [19m 602k 850]
42 - Deform - Warp.mp4 [134m 441k 426]
42 - Deform - Warp.srt [6k 830]
42 - Deform - Warp.zip [482k 995]
43 - Deform - Wave.mp4 [128m 466k 206]
43 - Deform - Wave.srt [8k 367]
43 - Deform - Wave.zip [193k 226]
44 - Project - Acid Burn Effect.mp4 [200m 233k 244]
44 - Project - Acid Burn Effect.srt [10k 60]
44 - Project - Acid Burn Effect.zip [2m 577k 613]
45 - Project - Customizable Archi-Viz Assets.mp4 [389m 488k 213]
45 - Project - Customizable Archi-Viz Assets.srt [14k 416]
45 - Project - Customizable Archi-Viz Assets.zip [24m 690k 981]
46 - Project - Metal Grate.mp4 [186m 904k 68]
46 - Project - Metal Grate.srt [6k 252]
46 - Project - Metal Grate.zip [128k 425]
47 - Project - Object Instancing Arrays in 2.8.mp4 [120m 475k 861]
47 - Project - Object Instancing Arrays in 2.8.srt [5k 139]
47 - Project - Object Instancing Arrays in 2.8.zip [208k 849]
48 - Project - Fitting Wipers on Windshields.mp4 [174m 961k 359]
48 - Project - Fitting Wipers on Windshields.srt [10k 302]
48 - Project - Fitting Wipers on Windshields.zip [359k 826]

Section 11 Rigging Tools (Animation Skeletons)
01 - Introduction to Blender's Armatures.mp4 [47m 472k 435]
01 - Introduction to Blender's Armatures.srt [7k 81]
01 - Introduction to Blender's Armatures.zip [89k 29]
02 - Armature Object Properties - Part 1 - Skeleton.mp4 [19m 320k 156]
02 - Armature Object Properties - Part 1 - Skeleton.srt [5k 588]
03 - Armature Object Properties - Part 2 - Display and Bone Groups.mp4 [53m 852k 226]
03 - Armature Object Properties - Part 2 - Display and Bone Groups.srt [8k 860]
04 - Armature Object Properties - Part 3 - Pose Library.mp4 [73m 453k 310]
04 - Armature Object Properties - Part 3 - Pose Library.srt [6k 921]
05 - Armature Bone Properties - Part 1 - Transform, B-Bones, and Relations.mp4 [45m 149k 252]
05 - Armature Bone Properties - Part 1 - Transform, B-Bones, and Relations.srt [10k 324]
06 - Armature Bone Properties - Part 2 - Deform, Envelopes, and Viewport Display.mp4 [76m 169k 849]
06 - Armature Bone Properties - Part 2 - Deform, Envelopes, and Viewport Display.srt [11k 394]
06 - Armature Bone Properties - Part 2 - Deform, Envelopes, and Viewport Display.zip [154m 762k 613]

Section 12 Skinning a Character
01 - Deforming a Character - Part 1 - Creating a Character Skeleton.mp4 [171m 933k 482]
01 - Deforming a Character - Part 1 - Creating a Character Skeleton.srt [16k 196]
01 - Deforming a Character - Part 1 - Creating a Character Skeleton.zip [1m 922k 883]
02 - Deforming a Character - Part 2 - Parenting to the Armature & Automatic Skinning.mp4 [69m 173k 661]
02 - Deforming a Character - Part 2 - Parenting to the Armature & Automatic Skinning.srt [7k 666]
02 - Deforming a Character - Part 2 - Parenting to the Armature & Automatic Skinning.zip [1m 789k 522]
03 - Deforming a Character - Part 3 - Skinning the Character's Head.mp4 [109m 82k 268]
03 - Deforming a Character - Part 3 - Skinning the Character's Head.srt [12k 758]
03 - Deforming a Character - Part 3 - Skinning the Character's Head.zip [2m 244k 33]
04 - Deforming a Character - Part 4 - Individual Vertex Weights and Weight Painting.mp4 [301m 190k 20]
04 - Deforming a Character - Part 4 - Individual Vertex Weights and Weight Painting.srt [14k 289]
04 - Deforming a Character - Part 4 - Individual Vertex Weights and Weight Painting.zip [1m 317k 903]
05 - Deforming a Character - Part 5 - Completing the Character Skinning.mp4 [155m 667k 659]
05 - Deforming a Character - Part 5 - Completing the Character Skinning.srt [9k 355]
05 - Deforming a Character - Part 5 - Completing the Character Skinning.zip [1m 296k 960]
06 - Deforming a Character - Part 6 - Creating a Mesh Deform Cage.mp4 [238m 941k 223]
06 - Deforming a Character - Part 6 - Creating a Mesh Deform Cage.srt [13k 782]
06 - Deforming a Character - Part 6 - Creating a Mesh Deform Cage.zip [2m 652k 777]
07 - Deforming a Character - Part 7 - Deforming with the Mesh Deform Modifier.mp4 [276m 398k 489]
07 - Deforming a Character - Part 7 - Deforming with the Mesh Deform Modifier.srt [13k 824]
07 - Deforming a Character - Part 7 - Deforming with the Mesh Deform Modifier.zip [3m 232k 486]
08 - Deforming a Character - Part 8 - Deforming the Hood and Cape.mp4 [272m 404k 39]
08 - Deforming a Character - Part 8 - Deforming the Hood and Cape.srt [12k 458]
08 - Deforming a Character - Part 8 - Deforming the Hood and Cape.zip [3m 786k 372]

Section 13 Creating a Professional Character Rig
01 - Head and Neck Control Rig Method - Part 1 - Hinge Mechanism.mp4 [60m 277k 606]
01 - Head and Neck Control Rig Method - Part 1 - Hinge Mechani